CATIA TRAINING IN CADCAM BARRA 6 KANPUR
CADCAM CENTRE
8400448141
cadcam2018@gmail.com
All India - other
Education and Learning - Coaching Classes
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CATIA SYLLABUS
1:INTRODUCTION TO CATIA Introduction to CATIA CATIA Workbenches System Requirements Getting Started with CATIA Important Terms and Definitions
Understanding the Functions of the Mouse Buttons Toolbars
Hot Keys Color Scheme
2:DRAWING SKETCHES IN THE SKETCHER WORKBENCH-I The Sketcher Workbench
Starting a New File
Invoking the Sketcher Workbench
Invoking the Sketcher Workbench Using the Sketch Tool Invoking the Sketcher Workbench Using the Positioned Sketch
Tool Setting the Sketcher Workbench Modifying Units Modifying the Grid Settings
Understanding Sketcher Terms Specification Tree Grid
Snap to Point Construction/Standard Element Select Toolbar
Inferencing Lines
Drawing Sketches Using Sketcher Tools Drawing Lines
Drawing Center Lines
Drawing Rectangles, Oriented Rectangles, and ParallelogramsDrawing Rectangles
Creating Points
Drawing Circles
Drawing Arcs
Drawing Profiles
Drawing Display Tools
Splitting the Drawing Area into Multiple
Viewports Hiding and Showing Geometric
Elements Swapping Visible Space
3:DRAWING SKETCHES IN THE SKETCHER WORKBENCH-II Other Sketching Tools in the Sketcher Workbench
Drawing Ellipses Drawing Splines
Connecting Two Elements by a Spline or an Arc Drawing Elongated Holes
Drawing Cylindrical Elongated Holes Drawing Keyhole Profiles Drawing Hexagons
Drawing Centered Rectangles Drawing Centered Parallelograms Drawing ConicsEditing and Modifying Sketches
Trimming Unwanted Sketched Elements Extending Sketched Elements Trimming by Using the Quick Trim ToolFilleting Sketched Elements
Chamfering Sketched Elements
Mirroring Sketched Elements
Mirroring Elements without Duplication
Translating Sketched Elements
Rotating Sketched Elements
Scaling Sketched Elements
Offsetting Sketched Elements
Modifying Sketched Elements
Deleting Sketched Elements
4: CONSTRAINING SKETCHES AND CREATING BASE FEATURES Constraining Sketches
Concept of Constrained Sketches Iso-Constraint Under-Constraint Over-Constrained Inconsistent
Not Changed
Applying Geometrical Constraints
Applying Geometrical Constraints Automatically Applying Additional Constraints to the Sketch Applying Dimensional Constraints
Applying Contact Constraints
Applying Fix Together Constraints
Applying Auto Constraints Editing
Multiple Dimensions
Analyzing and Deleting Over-Defined Constraints
Analyzing Sketch using the Sketch Analysis Tool
Exiting the Sketcher Workbench
Creating Base Features by Extrusion
Creating a Thin Extruded FeatureExtruding the Sketch Using the Profile Definition Dialog Box Extruding the Sketch along a Directional ReferenceCreating Base Features by Revolving Sketches
Creating Thin Shaft Features
Dynamically Rotating the View of the Model
Rotating the View Using the Rotate Tool
Rotating the View Using the Compass
Modifying the View Orientation
Display Modes of the Model
Shading (SHD)
Shading with Edges
Shading with Edges without Smooth Edges
Shading with Edges and Hidden Edges
Shading with Material
Wireframe (NHR)
Customize View Parameters
Creating Sections Dynamically
Maneuvering the Section Plane
Position of Section Planes
Assigning a Material to the Model
5: REFERENCE ELEMENTS AND SKETCH-BASED FEATURES
Importance of Sketching Planes
Reference Elements Reference
Planes Creating New
Planes Creating Points
Creating Reference Lines
Other Sketch-Based Features
Creating Drafted Filleted Pad
Features Creating Multi-Pad Features
Feature Termination OptionsCreating Pocket Features
Creating Drafted Filleted Pocket Features
Creating Multi-Pocket Features
Creating Groove Features
Extruding and Revolving Planar and Non-planar Faces Projecting 3D Elements
6: CREATING DRESS-UP AND HOLE FEATURES Advanced Modeling Tools
Creating Hole Features
Creating Fillets
Creating Chamfers
Adding a Draft to the Faces of the Model
7: EDITING FEATURES
Editing Features of a Model
Editing Using the Definition Option
Editing by Double-Clicking
Editing the Sketch of a Sketch-Based Feature
Redefining the Sketch Plane of Sketches
Deleting Unwanted Features
Managing Features and Sketches by using the Cut,
Copy, And Paste Functionalities
Understanding the Concept of Update Diagnosis
Cut, Copy, and Paste Features and Sketches
Copying Features Using Drag and Drop
Copying and Pasting Part Bodies
Deactivating Features
Activating Deactivated Features
Defining Features in Work Object
Reordering Features
Understanding the Parent-Child Relationships Measuring ElementsMeasuring between Elements
Measuring Items
Measuring Inertia
8:TRANSFORMATION FEATURES AND ADVANCED MODELING TOOLS-I Transformation Features
Translating Bodies Rotating Bodies
Creating Symmetry Features Transforming the Axis System Mirroring Features and Bodies Creating Rectangular Patterns Creating Circular Patterns Creating User Patterns Uniform Scaling of Model Non-uniform Scaling of Model
Working with Additional Bodies Inserting a New Body
Inserting Features in the New Body Applying Boolean Operations to Bodies
Adding Stiffeners to a Model Generating Solid Combine
9: ADVANCED MODELING TOOLS-II
Advanced Modeling Tools
Creating Rib Features
Creating Slot Features
Creating Multi-Sections Solid Features
10:WORKING WITH THE WIREFRAME AND SURFACE DESIGN WORKBENCH Need of Surface Modeling
Wireframe and Surface Design Workbench
Starting the Wireframe and Surface Design Workbench Creating Wireframe Elements
Creating Splines
Creating a Helix
Creating Surfaces
Creating Extruded Surfaces
Creating Revolved Surfaces
Creating Spherical Surfaces
Creating Cylindrical Surfaces
Creating Offset Surfaces
Creating Sweep Surfaces
Creating Fill Surfaces
Creating Multi-Sections Surfaces
Creating Blended Surfaces
Operations on Shape Geometry
Joining Surfaces
Splitting Surfaces
Trimming Surfaces
11: EDITING AND MODIFYING SURFACES
Surface Operations
Creating Projection Curves Creating
Intersection Elements Healing
Geometries Disassembling Elements
Untrimming a Surface or a Curve
Creating Boundary Curves
Extracting Geometry Transformation
Features Extrapolating Surfaces and
Curves Splitting a Solid Body with a
12: ASSEMBLY MODELING
Assembly Modeling
Types of Assembly Design Approaches
Creating Bottom-up Assemblies
Inserting Components in a Product File
Moving Individual Components
Applying Constraints
Creating Top-down Assemblies
Creating Base Part in the Top-Down Assembly
Creating Subsequent Components in the Top-Down Assembly Creating Subassemblies in the Top-Down Assembly
Editing Assemblies Deleting
Components Replacing
Components
Editing Components inside an Assembly
Editing Subassemblies inside an Assembly
Editing Assembly Constraints Simplifying
the Assembly Interference Detection
Sectioning an Assembly
Exploding an Assembly
13: WORKING WITH THE DRAFTING WORKBENCH-I
The Drafting Workbench
Starting a New File in the Drafting Workbench Type of Views
Generating Drawing Views
Generating Views Automatically
Generating Individual Drawing Views
Generating the Exploded View
14: WORKINGInserting Sheets in the Current File
Inserting the Frame and the Title Block
Automatic Insertion of the Frame and the Title Block Creating the Frame and the Title Block Manually
Adding Annotations to the Drawing
Views Generating Dimensions
Adding Reference Dimensions
Adding Datum Features
Adding Geometric Tolerance to the Drawing
Views Adding Surface Finish Symbols
Adding Welding
Symbols Applying Weld
Editing Annotations
Generating the Bill of Material (BOM)
Generating Balloons
9: WORKING WITH SHEET METAL COMPONENTS The Sheet metal Component
Starting a New File in Generative Sheet Metal Workbench Setting Sheet Metal Parameters
Parameters Tab Bend Extremities Tab Bend Allowance Tab16: DMU KINEMATICS (Optional)
Introduction to DMU Kinematics
Designing a Mechanism
Creating the Revolute Joint
Creating the Prismatic Joint
Creating the Cylindrical Joint
Creating the Screw Joint
Creating the Rigid Joint
Creating the Spherical Joint
Creating the Planar Joint
Creating the Point Curve Joint
Creating the Slide Curve Joint
Creating the Roll Curve Joint
Creating the Point Surface
Joint Creating the Universal Joint Creating the CV
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